Day four of our guest characters brings you none other than…

(from Cortex Command)

From DataRealms award-winning game in the making, Cortex Command, comes one of our weirdest guests. As the name implies, this is just a brain in a glass bowl. However, just as in Cortex Command this seemingly harmless body part is hooked to some technology that helps it move, and has the ability to mind-control other living beings.

There was once a great Gooy UFHO commander, who was so able in navigating mazes that he could single-handedly (as if he had hands) outsmart two or three opponents at a time. He was a brave one and always served the Gooy space fleet through all his life.
When he died, the scientists of the fleet developed a very advanced machine to keep his intelligence alive. Their goal was to preserve his navigational experience, to study it and use it from time to time to help the fleet in difficult moments.
The machine seems to have enhanced the brain mental abilities somehow, and scientists have mentioned that they feel like the brain is talking to them at times.

The brain has developed strange ESP powers, so he can control the opponent once per turn. This means that he has 5 moves in total, and as a last move (only the last) he can move another character once. With this possibility, he can move opponents away from the gem, or make space for himself to move (though his turn is now finished).

He can also move a teammate if the game is a 2vs2 match, this way opening new strategic avenues for smart team-players…

I’m thrilled to have the brain from Cortex Command on board, thanks to Dan Tab├ír. As always with these external characters, they come from games that I deeply love and that influenced me somehow. I got the alpha of Cortex Command years ago and I’m looking forward to see it finished. Maybe we’ll launch UFHO2 in the same period, who knows!

Don’t forget to back UFHO2 on Kickstarter… Time is tight! Over.