Hej hej! (swedish greeting) I just wanted to tell everybody we’ve been working hard and have not escaped with the Kickstarter money. No, really, today I want to talk about the switch of UFHO2 from 2D to 3D. I was convinced that it was an easy change, and in terms of the overall work it is, because UFHO is ultimately made of simple geometries and the characters themselves are not humans with tons of bones, clothes, hair, etc – all things that are hard to render in 3D and that require a lot of work. Our characters are mostly jellies,.. Read More