Hi and welcome here!
I’m Ciro Continisio, a game designer, developer, and the founder of Tiny Colossus. Apart from my games, here you will find a blog used mainly to talk about development, report some industry news, and for small articles about the game events I attend.
When I started Tiny Colossus in 2010, I barely had an idea of how game development worked. Now after many years I still struggle with getting a reliable income from this job, but I have realized for sure that it’s the job that I want to do in the long run.
Nowadays after barely managing to complete UFHO2 in 2014, I am developing a new game called FATAL ERROR with my friend Ennio. I am also working as a freelance, and I’m open for commissions if you need a game designer, or a developer that can work from start to finish on a project in Unity3D.
I am a big fan of prototypes and game jams, and I take part in one whenever I can. During the years I made countless prototypes and game jam games, the best of which you can find under the voice Prototypes in the menu above. I also organized quite a few jams (mostly the GGJ in Rome), and have been Regional Organizer of the Global Game Jam for a few years.
I strongly believe that the making games is not only the developer who goes to work everyday to create a commercial product, but an activity that may have a good effect on the personal growth and the social life of any individual. That’s why I love gatherings, game jams, events, (local) multiplayer games, and in general when games provoke interaction between people.
Thanks for being here!